Tutorial: Defining and Testing UI Communication

23.05.2018 | 20:45 Uhr

https://i1.wp.com/blog.cranksoftware.com/wp-content/uploads/2018/05/cr_S... 300w, https://i1.wp.com/blog.cranksoftware.com/wp-content/uploads/2018/05/cr_S... 768w, https://i1.wp.com/blog.cranksoftware.com/wp-content/uploads/2018/05/cr_S... 500w" sizes="(max-width: 584px) 100vw, 584px" data-recalc-dims="1" />

One of the most exciting new features from the Storyboard 5.2 release is Storyboard Connector. Storyboard Connector makes it easy for teams to define the events that are passed back and forth between the UI and the backend system processes. Once a team defines their events in Storyboard Connector’s event editor, the UI and system teams are able to develop and iterate faster while working in parallel.

Tutorial: Define and test UI communication

Let’s see it in action! In the video below, Nik will give a quick tutorial on the following capabilities in Storyboard Connector.

  • Define an event
  • Test the event during simulation
  • Export a C/C++ header of the events for the development team

Test drive Storyboard 5.2 for yourself. We provide a full-featured 30-day evaluation for you to try it out first hand.

https://i2.wp.com/blog.cranksoftware.com/wp-content/uploads/2015/10/Eval... 948w" sizes="(max-width: 316px) 100vw, 316px" data-recalc-dims="1" />

 

The post Tutorial: Defining and Testing UI Communication appeared first on Crank Software.

Weitere Feed-Items zu ARM + Cortex + i.MX + GUI Toolkit + Renesas + Crank Software

Developing brilliant embedded UIs for the i.MX RT1050

02.08.2018 | 21:50 Uhr

https://i0.wp.com/blog.cranksoftware.com/wp-content/uploads/2017/10/cr_i... 300w, https://i0.wp.com/blog.cranksoftware.com/wp-content/uploads/2017/10/cr_i... 768w, https://i0.

Storyboard Suite 5.3: The latest in embedded GUI development

09.07.2018 | 18:58 Uhr

https://i2.wp.com/blog.cranksoftware.com/wp-content/uploads/2018/06/SB_5... 300w, https://i2.wp.com/blog.cranksoftware.com/wp-content/uploads/2018/06/SB_5... 768w, http

Why bad UIs happen to good people

24.05.2018 | 21:31 Uhr

Today’s guest blog post is by one of our UI designers, Ahren. Ahren recently experienced a world of frustration trying to use a self-checkout kiosk. What should be a simple interaction turned out to be unnecessarily frustrating due to some small, but major, problems. So I asked him to write about it.

Crank Software wins John Deere Supplier Innovation award

10.05.2018 | 16:21 Uhr

Crank Software earns recognition as a John Deere Supplier Innovation award winner

Tracealyzer 4.1 mit ITM-Trace Untersützung für FreeRTOS + µC/OS-III

08.05.2018 | 09:44 Uhr

Tracealyzer 4.1 für Micrium µC/OS-III und FreeRTOS untertützt jetzt Tracing mittels ITM mit Keil µVision u. ULINKpro o.ULINKplus

Ab Version 4.1 unterstützt Tracealyzer Instrumentation Trace Macrocell basiertes Trace Aufzeichnung für ARM Cortex-M3, M4 und M7 MCUs. Dieses Feature ist zunächst für FreeRTOS und Micrium µC/OS-III verfügbar, aber die Unterstützung für SafeRTOS und ThreadX ist in Kürze geplant.

Tracealyzer 4.1 für Micrium µC/OS-III freigegeben

07.05.2018 | 09:33 Uhr

 

Hier  finden Sie weitere Informationen über die neuen Features bei Percepio, auch den Link zum Download.

... weiterlesen