Bringing Sketch designs to Storyboard

07.11.2017 | 15:00 Uhr

We talk a lot about removing barriers to embedded development for Graphic Designers, keeping them engaged and supported throughout the lifecycle, and enabling them to work in popular 2D and 3D design tools. Adobe Photoshop has been the most popular in the design toolkit, so we’ve worked hard to ensure that designers could leverage the best of Photoshop when creating artwork for import into Storyboard. Because of this, importing PSDs into Storyboard is a quick and easy way to create applications.

Growing adoption of Sketch for user interface design

So, have you heard about Sketch? If you’re a designer, we are willing to bet you’ve either heard of it, work with it currently, or are planning to evaluate it. Sketch has garnered rapid adoption for UI design.

“It has grown in popularity like I’ve rarely seen an app do in the recent past, and for a good reason: The developers of Sketch have figured out exactly what interface designers have been looking for and have steadily added functionality to address those needs.”
Why I Switched To Sketch For UI Design (And Never Looked Back), Smashing Magazine

While we aren’t advocating the use of one design tool over another, we always work to stay educated on industry trends, tool adoption, and how to best support our customers. In fact, we have several in-house UI designers, so they have their finger on the pulse of the design industry and provide valuable feedback to our R&D team so that we can improve Storyboard release-over-release.

With the growing adoption of Sketch as a UI design tool, we’ve started working with it here at Crank, and have committed to supporting it as another source for importing content into  Storyboard applications. In our next release, you will be able to export your UI design from Sketch to be packaged for import into Storyboard. This feature is still in development being tested and refined, but if you are currently working with Sketch and Storyboard and want to get early access to the functionality, contact our Support team and we will hook you up.

You aren’t using Storyboard Suite? Take it for a spin. Download our FREE 30-day trial.

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The post Bringing Sketch designs to Storyboard appeared first on Crank Software.

Weitere Feed-Items zu ARM + Cortex + Cortex-M + Cortex-A + i.MX + i.MX3x [i.MX31, i.MX35, i.MX37] + i.MX5x [i.MX50, i.MX51, i.MX53] + i.MX6, i.MX7, i.MX8 + GUI Toolkit + Renesas + SuperH + x86 - x64 + Crank Software + RZ/A, RZ/G1E + i.MX RT

Developing brilliant embedded UIs for the i.MX RT1050

02.08.2018 | 21:50 Uhr

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Storyboard Suite 5.3: The latest in embedded GUI development

09.07.2018 | 18:58 Uhr

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Why bad UIs happen to good people

24.05.2018 | 21:31 Uhr

Today’s guest blog post is by one of our UI designers, Ahren. Ahren recently experienced a world of frustration trying to use a self-checkout kiosk. What should be a simple interaction turned out to be unnecessarily frustrating due to some small, but major, problems. So I asked him to write about it.

Crank Software wins John Deere Supplier Innovation award

10.05.2018 | 16:21 Uhr

Crank Software earns recognition as a John Deere Supplier Innovation award winner

Tracealyzer 4.1 mit ITM-Trace Untersützung für FreeRTOS + µC/OS-III

08.05.2018 | 09:44 Uhr

Tracealyzer 4.1 für Micrium µC/OS-III und FreeRTOS untertützt jetzt Tracing mittels ITM mit Keil µVision u. ULINKpro o.ULINKplus

Ab Version 4.1 unterstützt Tracealyzer Instrumentation Trace Macrocell basiertes Trace Aufzeichnung für ARM Cortex-M3, M4 und M7 MCUs. Dieses Feature ist zunächst für FreeRTOS und Micrium µC/OS-III verfügbar, aber die Unterstützung für SafeRTOS und ThreadX ist in Kürze geplant.

Tracealyzer 4.1 für Micrium µC/OS-III freigegeben

07.05.2018 | 09:33 Uhr

 

Hier  finden Sie weitere Informationen über die neuen Features bei Percepio, auch den Link zum Download.

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